MOUSED(8)               FreeBSD System Manager's Manual              MOUSED(8)

NAME

     moused - pass mouse data to the console driver

SYNOPSIS

     moused [-dfg] [-I file] [-F rate] [-r resolution]
            [-VH [-U distance -L distance]] [-A exp[,offset]] [-a X[,Y]]
            [-C threshold] [-m N=M] [-w N] [-z target] [-t interfacetype]
            [-l level] [-3 [-E timeout]] [-T distance[,time[,after]]] -p port

     moused [-d] -p port -i info

DESCRIPTION

     The moused utility and the console driver work together to support mouse
     operation in the text console and user programs.  They virtualize the
     mouse and provide user programs with mouse data in the standard format
     (see sysmouse(4)).

     The mouse daemon listens to the specified port for mouse data, interprets
     and then passes it via ioctls to the console driver.  Supported data
     interfaces are "input event device" AKA evdev and sysmouse(4) level 1.
     The mouse daemon reports translation movement, button press/release
     events and movement of the roller or the wheel if available.  The
     roller/wheel movement is reported as "Z" axis movement.

     The console driver will display the mouse pointer on the screen and
     provide cut and paste functions if the mouse pointer is enabled in the
     virtual console via vidcontrol(1).  If sysmouse(4) is opened by the user
     program, the console driver also passes the mouse data to the device so
     that the user program will see it.

     If the mouse daemon receives the signal SIGHUP, it will reopen the mouse
     port and reinitialize itself.  Useful if the mouse is attached/detached
     while the system is suspended.

     If the mouse daemon receives the signal SIGUSR1, it will stop passing
     mouse events.  Sending the signal SIGUSR1 again will resume passing mouse
     events.  Useful if your typing on a laptop is interrupted by accidentally
     touching the mouse pad.

     The following options are available:

     -3      Emulate the third (middle) button for 2-button mice.  It is
             emulated by pressing the left and right physical buttons
             simultaneously.

     -C threshold
             Set double click speed as the maximum interval in msec between
             button clicks.  Without this option, the default value of 500
             msec will be assumed.  This option will have effect only on the
             cut and paste operations in the text mode console.  The user
             program which is reading mouse data via sysmouse(4) will not be
             affected.

     -E timeout
             When the third button emulation is enabled (see above), the
             moused utility waits timeout msec at most before deciding whether
             two buttons are being pressed simultaneously.  The default
             timeout is 100 msec.

     -F rate
             Only for sysmouse(4) interface.  Set the report rate
             (reports/sec) of the device if supported.

     -L distance
             When "Virtual Scrolling" is enabled, the -L option can be used to
             set the distance (in pixels) that the mouse must move before a
             scroll event is generated.  This effectively controls the
             scrolling speed.  The default distance is 2 pixels.

     -H      Enable "Horizontal Virtual Scrolling".  With this option set,
             holding the middle mouse button down will cause motion to be
             interpreted as horizontal scrolling.  Use the -U option to set
             the distance the mouse must move before the scrolling mode is
             activated and the -L option to set the scrolling speed.  This
             option may be used with or without the -V option.

     -I file
             Write the process id of the moused utility in the specified file.
             Without this option, the process id will be stored in
             /var/run/moused.pid.

     -T distance[,time[,after]]
             Terminate drift.  Use this option if mouse pointer slowly wanders
             when mouse is not moved.  Movements up to distance (for example
             4) pixels (X+Y) in time msec (default 500) are ignored, except
             during after msec (default 4000) since last real mouse movement.

     -V      Enable "Virtual Scrolling".  With this option set, holding the
             middle mouse button down will cause motion to be interpreted as
             scrolling.  Use the -U option to set the distance the mouse must
             move before the scrolling mode is activated and the -L option to
             set the scrolling speed.

     -U distance
             When "Virtual Scrolling" is enabled, the -U option can be used to
             set the distance (in pixels) that the mouse must move before the
             scrolling mode is activated.  The default distance is 3 pixels.

     -A exp[,offset]
             Apply exponential (dynamic) acceleration to mouse movements: the
             faster you move the mouse, the more it will be accelerated.  That
             means that small mouse movements are not accelerated, so they are
             still very accurate, while a faster movement will drive the
             pointer quickly across the screen.

             The exp value specifies the exponent, which is basically the
             amount of acceleration.  Useful values are in the range 1.1 to
             2.0, but it depends on your mouse hardware and your personal
             preference.  A value of 1.0 means no exponential acceleration.  A
             value of 2.0 means squared acceleration (i.e. if you move the
             mouse twice as fast, the pointer will move four times as fast on
             the screen).  Values beyond 2.0 are possible but not recommended.
             A good value to start is probably 1.5.

             The optional offset value specifies the distance at which the
             acceleration begins.  The default is 1.0, which means that the
             acceleration is applied to movements larger than one unit.  If
             you specify a larger value, it takes more speed for the
             acceleration to kick in, i.e. the speed range for small and
             accurate movements is wider.  Usually the default should be
             sufficient, but if you're not satisfied with the behaviour, try a
             value of 2.0.

             Note that the -A option interacts badly with the X server's own
             acceleration, which doesn't work very well anyway.  Therefore it
             is recommended to switch it off if necessary: "xset m 1".

     -a X[,Y]
             Accelerate or decelerate the mouse input.  This is a linear
             acceleration only.  Values less than 1.0 slow down movement,
             values greater than 1.0 speed it up.  Specifying only one value
             sets the acceleration for both axes.

             You can use the -a and -A options at the same time to have the
             combined effect of linear and exponential acceleration.

     -d      Enable debugging messages.

     -f      Do not become a daemon and instead run as a foreground process.
             Useful for testing and debugging.

     -g      Only for evdev interface.  Become the sole recipient of all
             incoming input events.  This prevents other processes from
             getting input events on the device.

     -i info
             Print specified information and quit.  Available pieces of
             information are:

             port      Port (device file) name, i.e. /dev/input/event0,
                       /dev/ums0 and /dev/psm0.
             if        Interface type: "evdev" or "sysmouse".
             type      Device type: "mouse" or "touchpad".
             model     Mouse model.
             all       All of the above items.  Print port, type and model in
                       this order in one line.

             If the moused utility cannot determine the requested information,
             it prints "unknown" or "generic".

     -l level
             Ignored.  Used for compatibility with legacy moused.

     -m N=M  Assign the physical button M to the logical button N.  You may
             specify as many instances of this option as you like.  More than
             one physical button may be assigned to a logical button at the
             same time.  In this case the logical button will be down, if
             either of the assigned physical buttons is held down.  Do not put
             space around `='.

     -p port
             Use port to communicate with the mouse.

     -r resolution
             Only for sysmouse(4) interface.  Set the resolution of the
             device; in Dots Per Inch, or low, medium-low, medium-high or
             high.  This option may not be supported by all the device.

     -t type
             Force the interface type of the mouse attached to the port.  You
             may explicitly specify a type listed below, or use auto to let
             the moused utility automatically select an appropriate protocol
             for the given character device.  If you entirely omit this option
             in the command line, -t auto is assumed.

             Valid types for this option are listed below.
             evdev        Input event device usualy residing in /dev/input.
             sysmouse     Traditional protocol used by e.g.  ums(4) and psm(4)
                          drivers.

             Note that this option restricts usage of the given port rather
             then gives a hint.

     -q config
             Path to configuration file.

     -Q quirks
             Path to quirks directory.

     -w N    Make the physical button N act as the wheel mode button.  While
             this button is pressed, X and Y axis movement is reported to be
             zero and the Y axis movement is mapped to Z axis.  You may
             further map the Z axis movement to virtual buttons by the -z
             option below.

     -z target
             Map Z axis (roller/wheel) movement to another axis or to virtual
             buttons.  Valid target maybe:
             x
             y    X or Y axis movement will be reported when the Z axis
                  movement is detected.
             N    Report down events for the virtual buttons N and N+1
                  respectively when negative and positive Z axis movement is
                  detected.  There do not need to be physical buttons N and
                  N+1.  Note that mapping to logical buttons is carried out
                  after mapping from the Z axis movement to the virtual
                  buttons is done.
             N1 N2
                  Report down events for the virtual buttons N1 and N2
                  respectively when negative and positive Z axis movement is
                  detected.
             N1 N2 N3 N4
                  This is useful for the mouse with two wheels of which the
                  second wheel is used to generate horizontal scroll action,
                  and for the mouse which has a knob or a stick which can
                  detect the horizontal force applied by the user.

                  The motion of the second wheel will be mapped to the buttons
                  N3, for the negative direction, and N4, for the positive
                  direction.  If the buttons N3 and N4 actually exist in this
                  mouse, their actions will not be detected.

                  Note that horizontal movement or second roller/wheel
                  movement may not always be detected, because there appears
                  to be no accepted standard as to how it is encoded.

                  Note also that some mice think left is the negative
                  horizontal direction; others may think otherwise.  Moreover,
                  there are some mice whose two wheels are both mounted
                  vertically, and the direction of the second vertical wheel
                  does not match the first one.

Multiple Mice

     The moused utility may operate in 2 different modes depending on the
     value of -p option.  When started with -p auto option specified the
     moused handles all recognized pointing devices in a single instance.
     Device hotplug is supported through devd(8).  Only evdev interface is
     available in this mode.  When started with -p <selected_port> option
     specified the moused handles single device located at <selected_port>.
     Both evdev and sysmouse(4) level 1 interfaces are available in this mode.
     Multiple moused instances may be run simultaneously.

FILES

     /dev/consolectl      device to control the console
     /dev/input/event%d   Input event device
     /dev/psm%d           PS/2 mouse driver
     /dev/sysmouse        virtualized mouse driver
     /dev/ums%d           USB mouse driver
     /var/run/moused.pid  process id of the currently running moused utility

EXAMPLES

           moused -p auto
           vidcontrol -m on

     Start moused utility to handle all evdev pointing devices automatically
     with hotplug support.  And enable the mouse pointer in the text console
     after than.  The daemon can be started without the -p option as well.

           moused -f -d -g -p /dev/input/event0

     Start the mouse daemon on the /dev/input/event0 in the exclusive
     foreground debug mode.  Exclusive mode may disable mouse in Xorg session.

           moused -p /dev/input/event0 -m 1=3 -m 3=1

     Assign the physical button 3 (right button) to the logical button 1
     (logical left) and the physical button 1 (left) to the logical button 3
     (logical right).  This will effectively swap the left and right buttons.

           moused -p /dev/input/event0 -z 4

     Report negative Z axis movement (i.e., mouse wheel) as the button 4
     pressed and positive Z axis movement (i.e., mouse wheel) as the button 5
     pressed.

     If you add

           ALL ALL = NOPASSWD: /usr/bin/killall -USR1 moused

     to your /usr/local/etc/sudoers file, and bind

           killall -USR1 moused

     to a key in your window manager, you can suspend mouse events on your
     laptop if you keep brushing over the mouse pad while typing.

SEE ALSO

     moused.conf(5), kill(1), vidcontrol(1), xset(1), keyboard(4), psm(4),
     sysmouse(4), ums(4), devd(8)

HISTORY

     The moused utility first appeared in FreeBSD 2.2.  It was rewritten to
     support multiple input event devices in FreeBSD 15.0.

AUTHORS

     The moused utility was originally written by Michael Smith
     <msmith@FreeBSD.org>.  This manual page was written by Mike Pritchard
     <mpp@FreeBSD.org>.  The command and manual page have since been updated
     by Kazutaka Yokota <yokota@FreeBSD.org>.  Multiple input event devices
     support was added by Vladimir Kondratyev <wulf@FreeBSD.org>.

CAVEATS

     Cut and paste functions in the virtual console assume that there are
     three buttons on the mouse.  The logical button 1 (logical left) selects
     a region of text in the console and copies it to the cut buffer.  The
     logical button 3 (logical right) extends the selected region.  The
     logical button 2 (logical middle) pastes the selected text at the text
     cursor position.  If the mouse has only two buttons, the middle, `paste'
     button is not available.  To obtain the paste function, use the -3 option
     to emulate the middle button, or use the -m option to assign the physical
     right button to the logical middle button: "-m 2=3".

FreeBSD 15.1-STABLE-HBSD         June 14, 2025                       MOUSED(8)